A project stores all of the files that are related to a game, such as the asset and Scene files. Open the Project In Unity, you use a project to design and develop a game. More info See in Glossary, you always start the same way: ![]() No matter what kind of data you want to extract from the Model file A file containing a 3D data, which may include definitions for meshes, bones, animation, materials and textures. Set up options for importing Rigs and Animation (not available for SpeedTree Models)įor additional information on importing a model with animations, see Importing a model with humanoid animations or Importing a model with non-humanoid (generic) animations.Set any Model-specific or general importer options.Select the file in the Project view to see the Import Settings window.You can follow any portion of the workflow that you need to: ![]() Most models contain only some of this data. ![]() Model files can contain a variety of data, such as meshes, materials, and textures.
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